he took a beam arrow to the knee!
everything works together seamlessly. The original score is awesome way to go hania and the animation style and flow is great. every scene had depth and moved into the next. Can't wait to see how you've improved the concept on the next one.
its playing.... awwww its not
this just sums up my childhood right on! great job don't know how many hours i've spent of my life trying to get a game to work 5/5 10/10 smooth fbf's all around great job
brings me back to the DOS game Tank wars a little, like the simplicity runs smoothly easy to learn and work. Nice job for just learning scripting.
develop it a bit more
take the idea further, and develop actual graphics and characters. More user control then click and hope for the best would be good, let the artwork tell the story and you won't need such a lead in.. oh and the music plays on top of its self if your soundtrack starts in frame 1 of scene one move it to scene 2 and add " stopAllSounds(); " to the actionscript in scene 1 instead that'll stop that.. but there are many other ways to work around it. Good luck and take your time, don't need another blam'd submission
thnx that helps, i didnt no how to fix that and i plan on improving it in the later ones
very resident evil
this a pretty sweet game, top down shooter, easy to control.. hardest part is picking up on the contrast between the gray zombies and the background.. had a problem switching weapons.. was stuck with the barreta I couldn't change (pressing the number keys)
keep it up ! you ever try turning the volume down on a film and trying to score it on your own? keep trying new and different things reinventing yourself and the sound lol think Jerry Goldsmith 12 tone going out on a limb in the original planet of the apes
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